Virtual reality

Virtual reality (VR) is a computer technology that uses virtual reality or multi-projected environments, sometimes in combination with physical environments or props, to generate realistic images, sounds and other sensations that stimulate a user's physical presence in a virtual or imaginary environment. A person using virtual reality equipment is able to "look around" the artificial... Continue Reading →

Augmented reality

  Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPS data. It is related to a more general concept called mediated reality, in which a view of reality is modified (possibly even diminished... Continue Reading →

Games and gamification

Minecraft Minecraft is a game about placing blocks and going on adventures. It's a computergame from 2011. It's a sandbox video game created and designed by Swedish game designer Markus Notch Persson, and fully developed and published by Mojang. The creative and building aspects of Minecraft allow players to build with a variety of different cubes... Continue Reading →

3D design and printing

TinkerCad - simple 3D design software Tinkercad is a simple, online 3D design and 3D printing app for everyone. Tinkercad is used by designers, hobbyists, teachers, and kids to make toys, prototypes, home decor, Minecraft models, jewelry... How does it work? Place: Shapes are basic building blocks of Tinkercad. A shape can add or remove... Continue Reading →

Basics of Programming and computational thinking

Computational thinking Computational thinking was a term that became popular in 2006 with computer scientist Jeannette Wing’s article in Communications of the ACM, in which she called computational thinking a fundamental skill for all. She wrote: "Computational thinking is a fundamental skill for everyone, not just for computer scientists. To reading, writing, and arithmetic, we should... Continue Reading →

Learning Management Systems

Learning Management Systems (LMS) A learning management system is a software application for the administration, documentation, tracking, reporting and delivery of educational courses or training programs. They help the instructor deliver material to the students, administer tests and other assignments, track student progress, and manage record-keeping. LMSs are focused on online learning delivery but support a... Continue Reading →

Personal Learning Environment

 "Give a man a fish, he’ll eat for a day. Teach a man to fish, he’ll eat for the rest of his life" Definition Personal Learning Environment Personal learning environment (PLE) describes the tools, communities, and services that constitute the individual educational platforms learners use to direct their own learning and pursue educational goals. A Personal... Continue Reading →

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